Ludumdare 10 - Boostcraft
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Timelog: Rauli Laatikainen
Theme was: Chain Reaction

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Localtime 11:42 Saturday | Time left 1 day 17 hours

Just woke up and checked the theme "Chain reactions".
Good one, i actually hoped that this one will win.
Most likely majority of games will be chain-3-poppers
and boomshine (http://www.k2xl.com/games/boomshine/) 
copies..
Have to avoid that somehow.
Now it is time for morning coffee and some thinking..

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Localtime 14:49 Saturday | Time left 1 day 14 hours

No idea about the game..
Haven't even started my compiler yet..
[15 minutes later] Sdl+opengl project up and running. 
With all necessary basic functionality such as mouse, 
keyboard, sounds..

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Localtime 18:47 Saturday | Time left 1 day 10 hours

Figured out quite simple idea. I'm not that happy with
it.. I think there will lots of other games in the 
competition that are will be quite much like this one.
Also just noticed that i cannot work on this game on
sunday after midday. Which means that i have to finish 
this today / tomorrow morning..
This forces me to drop all graphics and draw everything 
with opengl lines etc..
Lets see how it turns out..

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Localtime 11:40 Sunday | Time left 17 hours

Spend whole night doing the game.. I was even so
badly in a hurry that I didn't write anything to this 
doc.. Anyway, now after 3-4 hour sleep i think i'm quite 
much finished with the game. Have to send it to some 
friends for smallish beta testing.
And in the end - I could not avoid the boomshine-clone
thing I said in my first timelog entry. This game is 
afterall whole lot similar to that game..

Checking back to timelog.. it seems like the game got 
done in 24 hours :)

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Localtime 12:20 Sunday | Time left 16 hours

Friends checked the game and they were able to figure 
it out without any problems. So I won't bother adding
a tutorial. Good news. That's it then..

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